For a few weeks I was thinking of some ideas for mini games in my hack. Some months back I was thinking to make a timer for them, since it'd be awesome to have a countdown feature. Yesterday and today I finally thought about making one, and it actually turned out very well - I'm really pleased with the result.
As you can see in this sample video, it has frames, seconds and minutes, which goes up to 59:59.59 (and then resets). It does also take up a lot of space in the status bar, but I'll remap the tiles when I actually use it in my hack. Also, this video shows it incrementing - I'll also make it decrement too.
So how am I going to use it? It'll probably just be used in some mini games where you have to find some special coins before the timer runs out out reaches or maybe reach a certain lime timit. I might also use it in races too but I don't plan on having a "best time" system.
On the other hand, I made a custom block which I thought might be useful. It's a block that, when hit from below by Mario, plays a sound effect and activates the special world features, like OW palette change and different Koopa GFX. You can also hit it again to deactivate the features and revert it to normal, with a different sound effect as well! You can use it for some cool things! Get the block here.
Oh, and the level contest is going on right now! Those who are participating - good luck! I have my level ready by the way - anyone up for beta testing? Please tell me if you want too!
~ peace
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